Reply: Twilight Struggle:: Rules:: Re: Newbie Questions - We Will Bury You /...
by Riku Riekkinen The Sacred Voice wrote:3) I play UN Intervention alongside another event card (presumably a USSR one) - WWBY is cancelled AND the other card I play has it's event ignored and I get...
View ArticleReply: Small World Realms:: General:: Re: What's your favorite scenario [so...
by Skylar114 Night and Day is my favorite so far. I've even added/rearranged a few tiles to expand it to 6 players. I'll post a picture later when I get a chance.
View ArticleReply: Twilight Struggle:: Rules:: Re: Newbie Questions - We Will Bury You /...
by The Sacred Voice Ziilch wrote:Bear Trap - you can't be forced to hold scoring cards even if trapped by Bear Trap or Quagmire. You start playing them when you have no more eligible cards to discard...
View ArticleReply: Twilight Struggle:: Rules:: Re: Newbie Questions - We Will Bury You /...
by The Sacred Voice One other question - if you're under the effects of Quadmire at the end of a round then it DOES continue to the next round, yes?
View ArticleReply: Twilight Struggle:: Rules:: Re: Newbie Questions - We Will Bury You /...
by Ziilch The Sacred Voice wrote:One other question - if you're under the effects of Quadmire at the end of a round then it DOES continue to the next round, yes?Yep. Although you do get your headline...
View ArticleReply: Twilight Struggle:: Rules:: Re: Newbie Questions - We Will Bury You /...
by The Sacred Voice The Sacred Voice wrote:One other question - if you're under the effects of Quadmire at the end of a round then it DOES continue to the next round, yes?QUADMIRE! Four times as nasty...
View ArticleThread: Eclipse:: General:: Game length
by Quantumtech Hey, I just got Eclipse two weeks ago, and introduced it to my gaming group last week. After getting over the intimidating hurdle of learning the rules, everyone really seems to be...
View ArticleReply: Eclipse:: Rules:: Re: Questions about Undefended Hexes...
by martimer I seem to recall seeing a clarification by the designer that anytime there are ships in a hex there is a battle, including a ship moving through an area that only has opponent...
View ArticleReply: Eclipse:: General:: Re: Game length
by Kobold Curry Chef The game picks up speed with experience, and rapidly so. We were down to 45 minutes per player after a game or two. Haven't played enough yet to see it drop further, but 30...
View ArticleReply: Eclipse:: General:: Re: Game length
by ejclason So far in the 5 games I've played, it has taken about 45 minutes per player who has played before, 1 hour per newbie. I have heard rumors of experienced groups that can complete a game in...
View ArticleReply: Eclipse:: General:: Re: Game length
by tparel I've played around 15 2 player games with my brother, we take around an hour and a half per game.
View ArticleReply: Tammany Hall:: News:: Re: Release In Fall Maybe
by Edward J Grug III Yoren wrote:Of course, its not going to be the Fall for everyone....our southern hemisphere brethern will be having very different weather.We don't even have Fall here - we have...
View ArticleThread: A Week In Hell: The Battle of Hue:: Rules:: MACV support fire
by knurt As far as I understand the rules the MACV platoon may help any company as long as it does not move outside the MACV zone or adjacent zones. But it may help attacking a zone even two zones...
View ArticleThread: Martian Miners:: Rules:: I played it, things I didn't understand.
by DanielAjoy I played it but I hadn't seen the pictures here.From the rules I didn't seem clear to me how many scout-ships each player starts with. What's more, it says:"You start by upgrading your...
View ArticleThread: Alien Frontiers:: General:: Aurora: Do I need to up my pledge to...
by Pear Annoyed Sorry to bother everyone but I had a question.I backed Aurora at the €15 level. Before confirming, I changed the pledge amount to €21 to cover shipping to the US, but checked the...
View ArticleReply: Eclipse:: General:: Re: Game length
by hammurabi70 Normally about 40 minutes/p but I have seen it done in 35: probably because I was not playing in that one :laugh:.
View ArticleReply: Eclipse:: Rules:: Re: Request clarification on INFLUENCE action
by InfoCynic Especially if I contradict him, then it's a safe bet he's wrong. :P
View ArticleReply: Small World Realms:: General:: Re: Modular Board ! ... about time!
by jgag larienna wrote:I remember vinci (by the same designer) that had a map of europe when the game was non-historical. So why not a modular board to get more replay value. I managed to make one of...
View ArticleReply: Twilight Struggle:: Rules:: Re: five year plan and scoring cards
by Nick2253 If you look at the turn order, you only check your held cards after the conclusion of the action rounds. Therefore, even if you still technically hold a scoring card immediately after you...
View ArticleReply: Colonial: Europe's Empires Overseas:: Rules:: Re: Points for Booming...
by david_1214 I understand what you said above. I guess I feel both from a conceptual and design standpoint that losing the status of having the booming(est) city should also entail loss of prestige....
View Article