Quantcast
Channel: Area Majority / Influence | BoardGameGeek
Viewing all articles
Browse latest Browse all 415457

Reply: City of Iron:: General:: Re: City of Iron Phase 1 Test Thread

$
0
0

by dedlius

mechanicalfish wrote:


Interesting to hear that the game felt so different when you added another player. Perhaps the two player game needs fewer cards.


Perhaps I should clarify. While the gameplay and strategies feel very different from 2 to 3 players, I in no way feel this is a bad thing.

However, if you wanted to have that same feeling of "picking your battles" in a 2 player game, then I agree that having fewer cards might do the trick.


Other thoughts:

In reference to the +2 VP buildings. I think that "cost" is too high in that it costs a science, and a decent chunk of coins, AND a space in your city. It's really not one of those things that makes it feel too expensive, but the combination of the 3.

I think that your idea of possibly making them +3 VP instead might help make them more enticing.

While discussing them with my Dad, he made a comment about how there were just so many of them. I reminded him that there was simply one for every type of resource. However, it gave me an idea. What if you removed the cards that give you +2 for Silk and Crystals (I don't have the game handy, so I don't remember the building names). Those resources are already worth a decent amount of points. Leaving in the buildings for the other resources would make competition over some of them a little more fierce possibly. Just a thought.

Viewing all articles
Browse latest Browse all 415457

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>