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Reply: Star Trek: Fleet Captains - Romulan Empire:: Reviews:: Re: Live long and conquer.

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by Geosphere

You guys must play a different game than I do.

Cycling missions has never been a problem for us in the slightest. Its part of the game. It's like throwing out a scan if you have nothing better to do after moving. You choose what to invest in. If a game is 8-12 turns or so and you cycle missions say 5 times, that's 5 turns you're not attempting to get those VPs. But you know what? You're probably not attempting to get VPs on all 3 missions per turn anyway. Might as well invest in a future turn.

Cycling is part of the overall strategy.

Now, if you can convince the other guy your secret mission is awesome and about to be completed, and he wastes resources tracking you down and trying a TI, well, you've effectively slowed him down.

TI happens super rarely. BUT it does make lame science ships a bit cooler as those sensors can now do something if you don't have a scan mission.

I'm thinking TI is attempted maybe 1 in 5 games. Its really not a big deal, just a touch of flavor.

The pesky thing is, if you're in range to execute it, that means you're in range as well...

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